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Monthly Archives: November 2010
OpenGL Bug in Cocoa
I’ve gone ahead and updated my Rb license, so I can compile to the beta Cocoa builds. It looks like there is an Rb OpenGL surface error. If you look at your Console you’ll see the core graphic error listed … Continue reading
Posted in Blather
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Speech Synthesis
This is a project I did that explores the Carbon API’s in SpeechSynthesis.h. The project has declares in the main window and includes a module where I was wrapping everything up in. If you need to add speech to your … Continue reading
Posted in Code
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